In Geneva University of Art and Design (HEAD-Geneva) scientists have developed a technically innovative way of narrative that extends beyond the screen of a tablet. A new genre was named IDNA (Author: Sylvain Joly).

IDNA
is the first story deployed on our spatial storytelling prototype. Each scene is designed on 360 degrees, so that you can explore it however you want through the story. This is done simply by turning the iPad around you.

The story has branches: according to the user’s focus on certain angles or characters, the film may take a different path. The idea is to bring the viewer to follow the story according to its sensitivity and its affects to a particular character or a particular event. The audio narrative is 3D sound, sensitive to the body's orientation.

The project is born out of a kid's dream of being able to see beyond the screen in a film context. Next step of this is to propose a full immersive adventure in which walking, going up and down through physical movements will be part of the gameplay.

The project was presented at the Tokyo Game Show 2013 and X Media Lab Switzerland.


To see the video you can by this link:
http://vimeo.com/76903321
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